Add Stutter linter
This also adds a bunch of nolints for the node package which has a ton of stuttering. Perhaps something to mitigate in another iteration.
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@@ -46,7 +46,7 @@ const (
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//
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// Note: Implementers can choose to manage a node themselves, in which case
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// it is not needed to provide an implementation for this interface.
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type NodeProvider interface {
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type NodeProvider interface { // nolint:golint
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// Ping checks if the node is still active.
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// This is intended to be lightweight as it will be called periodically as a
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// heartbeat to keep the node marked as ready in Kubernetes.
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@@ -96,7 +96,7 @@ func NewNodeController(p NodeProvider, node *corev1.Node, nodes v1.NodeInterface
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}
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// NodeControllerOpt are the functional options used for configuring a node
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type NodeControllerOpt func(*NodeController) error
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type NodeControllerOpt func(*NodeController) error // nolint:golint
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// WithNodeEnableLeaseV1Beta1 enables support for v1beta1 leases.
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// If client is nil, leases will not be enabled.
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@@ -174,7 +174,7 @@ type ErrorHandler func(context.Context, error) error
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// NodeController deals with creating and managing a node object in Kubernetes.
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// It can register a node with Kubernetes and periodically update its status.
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// NodeController manages a single node entity.
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type NodeController struct {
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type NodeController struct { // nolint:golint
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p NodeProvider
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// serverNode should only be written to on initialization, or as the result of node creation.
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