Merge pull request #862 from cpuguy83/node_helpers

This commit is contained in:
Brian Goff
2020-10-26 15:00:45 -07:00
committed by GitHub
7 changed files with 156 additions and 43 deletions

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@@ -734,7 +734,52 @@ func (NaiveNodeProvider) Ping(ctx context.Context) error {
//
// This NaiveNodeProvider does not support updating node status and so this
// function is a no-op.
func (NaiveNodeProvider) NotifyNodeStatus(ctx context.Context, f func(*corev1.Node)) {
func (n NaiveNodeProvider) NotifyNodeStatus(_ context.Context, _ func(*corev1.Node)) {
}
// NaiveNodeProviderV2 is like NaiveNodeProvider except it supports accepting node status updates.
// It must be used with as a pointer and must be created with `NewNaiveNodeProvider`
type NaiveNodeProviderV2 struct {
notify func(*corev1.Node)
updateReady chan struct{}
}
// Ping just implements the NodeProvider interface.
// It returns the error from the passed in context only.
func (*NaiveNodeProviderV2) Ping(ctx context.Context) error {
return ctx.Err()
}
// NotifyNodeStatus implements the NodeProvider interface.
//
// NaiveNodeProvider does not support updating node status unless created with `NewNaiveNodeProvider`
// Otherwise this is a no-op
func (n *NaiveNodeProviderV2) NotifyNodeStatus(_ context.Context, f func(*corev1.Node)) {
n.notify = f
// This is a little sloppy and assumes `NotifyNodeStatus` is only called once, which is indeed currently true.
// The reason a channel is preferred here is so we can use a context in `UpdateStatus` to cancel waiting for this.
close(n.updateReady)
}
// UpdateStatus sends a node status update to the node controller
func (n *NaiveNodeProviderV2) UpdateStatus(ctx context.Context, node *corev1.Node) error {
select {
case <-ctx.Done():
return ctx.Err()
case <-n.updateReady:
}
n.notify(node)
return nil
}
// NewNaiveNodeProvider creates a new NaiveNodeProviderV2
// You must use this to create a NaiveNodeProviderV2 if you want to be able to send node status updates to the node
// controller.
func NewNaiveNodeProvider() *NaiveNodeProviderV2 {
return &NaiveNodeProviderV2{
updateReady: make(chan struct{}),
}
}
type taintsStringer []corev1.Taint