Files
virtual-kubelet/vendor/github.com/vmware/vic/pkg/serial/handshake_test.go
Loc Nguyen 513cebe7b7 VMware vSphere Integrated Containers provider (#206)
* Add Virtual Kubelet provider for VIC

Initial virtual kubelet provider for VMware VIC.  This provider currently
handles creating and starting of a pod VM via the VIC portlayer and persona
server.  Image store handling via the VIC persona server.  This provider
currently requires the feature/wolfpack branch of VIC.

* Added pod stop and delete.  Also added node capacity.

Added the ability to stop and delete pod VMs via VIC.  Also retrieve
node capacity information from the VCH.

* Cleanup and readme file

Some file clean up and added a Readme.md markdown file for the VIC
provider.

* Cleaned up errors, added function comments, moved operation code

1. Cleaned up error handling.  Set standard for creating errors.
2. Added method prototype comments for all interface functions.
3. Moved PodCreator, PodStarter, PodStopper, and PodDeleter to a new folder.

* Add mocking code and unit tests for podcache, podcreator, and podstarter

Used the unit test framework used in VIC to handle assertions in the provider's
unit test.  Mocking code generated using OSS project mockery, which is compatible
with the testify assertion framework.

* Vendored packages for the VIC provider

Requires feature/wolfpack branch of VIC and a few specific commit sha of
projects used within VIC.

* Implementation of POD Stopper and Deleter unit tests (#4)

* Updated files for initial PR
2018-06-04 15:41:32 -07:00

430 lines
9.5 KiB
Go

// Copyright 2016 VMware, Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package serial
import (
"errors"
"sync"
"testing"
"time"
log "github.com/Sirupsen/logrus"
)
const (
timeout = 10 * time.Second
)
type readErr struct {
err error
n int
}
type BlockingSendReceiver struct {
c chan byte
deadline chan struct{}
}
func NewBlockingSendReceiver() *BlockingSendReceiver {
return &BlockingSendReceiver{
c: make(chan byte, 10240),
deadline: make(chan struct{}, 1),
}
}
func (f *BlockingSendReceiver) Send(b []byte) (int, error) {
for i := 0; i < len(b); i++ {
f.c <- b[i]
}
return 0, nil
}
func (f *BlockingSendReceiver) Timeout(d time.Duration) *BlockingSendReceiver {
go func() {
time.Sleep(d)
f.deadline <- struct{}{}
}()
return f
}
func (f *BlockingSendReceiver) Receive(b []byte) (int, error) {
select {
case <-f.deadline:
return 0, errors.New("Timeout error")
default:
}
count := 0
for count < len(b) {
select {
case v := <-f.c:
b[count] = v
count++
case _, ok := <-f.deadline:
if ok {
close(f.deadline)
}
return 0, errors.New("Timeout error")
default:
if count == 0 {
time.Sleep(time.Millisecond)
} else {
return count, nil
}
}
}
return count, nil
}
type BiChannel struct {
L *BlockingSendReceiver
R *BlockingSendReceiver
}
func (bc *BiChannel) Write(b []byte) (int, error) {
return bc.L.Send(b)
}
func (bc *BiChannel) Read(b []byte) (int, error) {
return bc.R.Receive(b)
}
func NewFakeConnection(t time.Duration) (*BiChannel, *BiChannel) {
l := NewBlockingSendReceiver().Timeout(t)
r := NewBlockingSendReceiver().Timeout(t)
return &BiChannel{L: l, R: r}, &BiChannel{L: r, R: l}
}
func TestHandshakeServerNormalCaseScenario(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
go func() {
buf := make([]byte, 10)
clientConn.Write([]byte{flagSyn, 200})
if n, e := clientConn.Read(buf); e != nil || n != 3 {
t.Errorf("Only 3 bytes are expected: %x, received: %d", buf[:n], n)
return
}
if buf[0] != flagAck || buf[1] != 201 {
t.Errorf("Error, unexpected data: %v", buf[:3])
return
}
clientConn.Write([]byte{flagAck, buf[2] + 1})
}()
if e := HandshakeServer(serverConn); e != nil {
t.Errorf("Unexpected error: %v", e)
}
}
func TestHandshakeServerLotsOfTrashOnTheLine(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
go func() {
buf := make([]byte, 10)
// Do not send too many bytes, otherwise "write" will block on server side due too many flagNak.
x := "sdfkgn sdflkjsfdfdgis dfgs"
for i := 0; i < 5; i++ {
x += x
}
clientConn.Write([]byte(x))
clientConn.Write([]byte{flagSyn, 200})
n, e := clientConn.Read(buf)
if e != nil {
t.Errorf("Unexpected server error: %v", e)
return
}
if n < 3 {
t.Errorf("Unexpected server error: %v", e)
return
}
if buf[0] == flagNak {
t.Errorf("Unexpected server error: %v", e)
return
}
if buf[0] != flagAck || buf[1] != 201 {
t.Errorf("Error, unexpected data: %x", buf[:3])
return
}
clientConn.Write([]byte{flagAck, buf[2] + 1})
}()
e := HandshakeServer(serverConn)
if e != nil {
if _, ok := e.(*HandshakeError); !ok {
t.Errorf("Unexpected error: %v", e)
return
}
}
if e != nil {
e = HandshakeServer(serverConn)
if _, ok := e.(*HandshakeError); !ok {
t.Errorf("Unexpected error: %v", e)
}
}
}
func TestHandshakeServerComportSync(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
go func() {
buf := make([]byte, 10)
// this is the sequence we see from Linux serial driver on the real world
clientConn.Write([]byte{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22})
for {
clientConn.Write([]byte{flagSyn, 200})
n, e := clientConn.Read(buf)
if e != nil {
t.Errorf("Unexpected server error: %v", e)
return
}
if n < 3 {
continue
}
data := buf[n-3:]
if data[0] == flagNak {
continue
}
if data[0] != flagAck || data[1] != 201 {
t.Errorf("Error, unexpected data: %x", data[:3])
return
}
clientConn.Write([]byte{flagAck, data[2] + 1})
break
}
}()
for {
if e := HandshakeServer(serverConn); e == nil {
break
} else {
if _, ok := e.(*HandshakeError); !ok {
t.Errorf("Unexpected error: %v", e)
return
}
}
}
}
func TestHandshakeServerAckNakResponse(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
go func() {
buf := make([]byte, 10)
// Do not send too many bytes, otherwise "write" will block on server side due too many flagNak.
clientConn.Write([]byte{flagSyn, 200})
n, e := clientConn.Read(buf)
if e != nil {
t.Errorf("Unexpected server error: %v", e)
return
}
data := buf[n-3:]
if data[0] != flagAck || data[1] != 201 {
t.Errorf("Error, unexpected data: %x", data[:3])
return
}
// intentional error. data[2] has to be incremented.
clientConn.Write([]byte{flagAck, data[2]})
if n, err := clientConn.Read(buf); n != 1 || err != nil || buf[0] != flagNak {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
clientConn.Write([]byte{flagSyn, 200})
n, e = clientConn.Read(buf)
if e != nil {
t.Errorf("Unexpected server error: %v", e)
return
}
data = buf[n-3:]
if data[0] != flagAck || data[1] != 201 {
t.Errorf("Error, unexpected data: %x", data[:3])
return
}
// intentional error. 99 in a wrong code.
clientConn.Write([]byte{99, data[2] + 1})
if n, err := clientConn.Read(buf); n != 1 || err != nil || buf[0] != flagNak {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
}()
e := HandshakeServer(serverConn)
if e != nil {
if _, ok := e.(*HandshakeError); !ok {
t.Errorf("Unexpected error: %v", e)
return
}
}
if e != nil {
e = HandshakeServer(serverConn)
if _, ok := e.(*HandshakeError); !ok {
t.Errorf("Unexpected error: %v", e)
}
}
}
func TestHandshakeClientNormalConnection(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
go func() {
pos := byte(200)
buf := make([]byte, 1024)
if n, err := serverConn.Read(buf); n != 2 || err != nil || buf[0] != flagSyn {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
serverConn.Write([]byte{flagAck, buf[1] + 1, pos})
if n, err := serverConn.Read(buf); n != 2 || err != nil || buf[0] != flagAck || buf[1] != pos+1 {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
serverConn.Write([]byte{flagAck})
}()
e := HandshakeClient(clientConn)
if e != nil {
t.Errorf("Unexpected error: %v", e)
}
}
func TestHandshakeClientWrongServerAckPos(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
go func() {
pos := byte(200)
buf := make([]byte, 1024)
if n, err := serverConn.Read(buf); n != 2 || err != nil || buf[0] != flagSyn {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
// writing the wrong buf[1] that supposed to be incremented.
serverConn.Write([]byte{flagAck, buf[1], pos})
if n, err := serverConn.Read(buf); n != 2 || err != nil || buf[0] != flagAck || buf[1] != pos+1 {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
}()
err, ok := HandshakeClient(clientConn).(*HandshakeError)
if !ok {
t.Errorf("Unexpected error: %v", err)
}
}
func TestHandshakeClientWrongServerAck(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
go func() {
pos := byte(200)
buf := make([]byte, 1024)
if n, err := serverConn.Read(buf); n != 2 || err != nil || buf[0] != flagSyn {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
// writing 90 instead of flagAck
serverConn.Write([]byte{90, buf[1] + 1, pos})
if n, err := serverConn.Read(buf); n != 2 || err != nil || buf[0] != flagAck || buf[1] != pos+1 {
t.Errorf("Unexpected data or error %d, %v", n, err)
return
}
}()
err, ok := HandshakeClient(clientConn).(*HandshakeError)
if !ok {
t.Errorf("Unexpected error: %v", err)
}
}
func TestHandshakeServerVsClient(t *testing.T) {
log.SetLevel(log.InfoLevel)
if testing.Verbose() {
log.SetLevel(log.DebugLevel)
}
clientConn, serverConn := NewFakeConnection(timeout)
w := sync.WaitGroup{}
w.Add(2)
go func() {
defer w.Done()
err := HandshakeClient(clientConn)
if err != nil {
t.Errorf("Unexpected error: %v", err)
}
}()
go func() {
defer w.Done()
err := HandshakeServer(serverConn)
if err != nil {
t.Errorf("Unexpected error: %v", err)
}
}()
w.Wait()
}