Files
virtual-kubelet/vendor/github.com/vmware/vic/pkg/telnet/connection.go
Loc Nguyen 513cebe7b7 VMware vSphere Integrated Containers provider (#206)
* Add Virtual Kubelet provider for VIC

Initial virtual kubelet provider for VMware VIC.  This provider currently
handles creating and starting of a pod VM via the VIC portlayer and persona
server.  Image store handling via the VIC persona server.  This provider
currently requires the feature/wolfpack branch of VIC.

* Added pod stop and delete.  Also added node capacity.

Added the ability to stop and delete pod VMs via VIC.  Also retrieve
node capacity information from the VCH.

* Cleanup and readme file

Some file clean up and added a Readme.md markdown file for the VIC
provider.

* Cleaned up errors, added function comments, moved operation code

1. Cleaned up error handling.  Set standard for creating errors.
2. Added method prototype comments for all interface functions.
3. Moved PodCreator, PodStarter, PodStopper, and PodDeleter to a new folder.

* Add mocking code and unit tests for podcache, podcreator, and podstarter

Used the unit test framework used in VIC to handle assertions in the provider's
unit test.  Mocking code generated using OSS project mockery, which is compatible
with the testify assertion framework.

* Vendored packages for the VIC provider

Requires feature/wolfpack branch of VIC and a few specific commit sha of
projects used within VIC.

* Implementation of POD Stopper and Deleter unit tests (#4)

* Updated files for initial PR
2018-06-04 15:41:32 -07:00

254 lines
5.7 KiB
Go

// Copyright 2017 VMware, Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package telnet
import (
"bytes"
"errors"
"io"
"io/ioutil"
"net"
"sync"
log "github.com/Sirupsen/logrus"
)
type optCallBackFunc func(byte, byte)
type connOpts struct {
// conn is the underlying connection
conn net.Conn
fsm *fsm
serverOpts map[byte]bool
clientOpts map[byte]bool
optCallback optCallBackFunc
Handlers
}
// Conn is the struct representing the telnet connection
type Conn struct {
connOpts
// the connection write channel. Everything required to be written to the connection goes to this channel
writeCh chan []byte
// dataRW is the data buffer. It is written to by the FSM and read from by the data handler
dataRW io.ReadWriter
cmdBuffer bytes.Buffer
handlerWriter io.WriteCloser
// used in the dataHandlerWrapper to notify that the telnet connection is closed
dataHandlerCloseCh chan chan struct{}
// used in the dataHandlerWrapper to notify that data has been writeen to the dataRW buffer
dataWrittenCh chan bool
// connWriteDoneCh closes the write loop when the telnet connection is closed
connWriteDoneCh chan chan struct{}
closedMutex sync.Mutex
closed bool
}
// Safely read/write concurrently to the data Buffer
// databuffer is written to by the FSM and it is read from by the dataHandler
type dataReadWriter struct {
buf bytes.Buffer
sync.Mutex
}
func (drw *dataReadWriter) Read(p []byte) (int, error) {
drw.Lock()
defer drw.Unlock()
return drw.buf.Read(p)
}
func (drw *dataReadWriter) Write(p []byte) (int, error) {
drw.Lock()
defer drw.Unlock()
return drw.buf.Write(p)
}
// This is the Writer that is passed to the handlers to write to the telnet connection
type connectionWriter struct {
ch chan []byte
}
func (cw *connectionWriter) Write(b []byte) (int, error) {
if cw.ch != nil {
cw.ch <- b
}
return len(b), nil
}
func (cw *connectionWriter) Close() error {
close(cw.ch)
cw.ch = nil
return nil
}
func newConn(opts *connOpts) *Conn {
tc := &Conn{
connOpts: *opts,
writeCh: make(chan []byte),
dataHandlerCloseCh: make(chan chan struct{}),
dataWrittenCh: make(chan bool),
connWriteDoneCh: make(chan chan struct{}),
closed: false,
}
if tc.optCallback == nil {
tc.optCallback = tc.handleOptionCommand
}
tc.handlerWriter = &connectionWriter{
ch: tc.writeCh,
}
tc.dataRW = &dataReadWriter{}
tc.fsm.tc = tc
return tc
}
//UnderlyingConnection returns the underlying TCP connection
func (c *Conn) UnderlyingConnection() net.Conn {
return c.conn
}
func (c *Conn) writeLoop() {
log.Debugf("entered write loop")
for {
select {
case writeBytes := <-c.writeCh:
c.conn.Write(writeBytes)
case ch := <-c.connWriteDoneCh:
ch <- struct{}{}
return
}
}
}
func (c *Conn) startNegotiation() {
for k := range c.serverOpts {
log.Infof("sending WILL %d", k)
c.sendCmd(Will, k)
}
for k := range c.clientOpts {
log.Infof("sending DO %d", k)
c.sendCmd(Do, k)
}
}
// close closes the telnet connection
func (c *Conn) close() {
c.closedMutex.Lock()
defer c.closedMutex.Unlock()
c.closed = true
log.Infof("Closing the connection")
c.conn.Close()
c.closeConnLoopWrite()
c.closeDatahandler()
c.handlerWriter.Close()
log.Infof("telnet connection closed")
// calling the CloseHandler passed by vspc
c.CloseHandler(c)
}
func (c *Conn) closeConnLoopWrite() {
connLoopWriteCh := make(chan struct{})
c.connWriteDoneCh <- connLoopWriteCh
<-connLoopWriteCh
log.Debugf("connection loop write-side closed")
}
func (c *Conn) closeDatahandler() {
dataCh := make(chan struct{})
c.dataHandlerCloseCh <- dataCh
<-dataCh
}
func (c *Conn) sendCmd(cmd byte, opt byte) {
c.writeCh <- []byte{Iac, cmd, opt}
log.Debugf("Sending command: %v %v", cmd, opt)
}
func (c *Conn) handleOptionCommand(cmd byte, opt byte) {
if cmd == Will || cmd == Wont {
if _, ok := c.clientOpts[opt]; !ok {
c.sendCmd(Dont, opt)
return
}
c.sendCmd(Do, opt)
}
if cmd == Do || cmd == Dont {
if _, ok := c.serverOpts[opt]; !ok {
c.sendCmd(Wont, opt)
return
}
log.Debugf("Sending WILL command")
c.sendCmd(Will, opt)
}
}
func (c *Conn) dataHandlerWrapper(w io.Writer, r io.Reader) {
defer func() {
log.Debugf("data handler closed")
}()
for {
select {
case ch := <-c.dataHandlerCloseCh:
ch <- struct{}{}
return
case <-c.dataWrittenCh:
// #nosec: Errors unhandled.
if b, _ := ioutil.ReadAll(r); len(b) > 0 {
c.DataHandler(w, b, c)
}
}
}
}
func (c *Conn) cmdHandlerWrapper(w io.Writer, r io.Reader) {
// #nosec: Errors unhandled.
if cmd, _ := ioutil.ReadAll(r); len(cmd) > 0 {
c.CmdHandler(w, cmd, c)
}
}
// IsClosed returns true if the connection is already closed
func (c *Conn) IsClosed() bool {
c.closedMutex.Lock()
defer c.closedMutex.Unlock()
return c.closed
}
// WriteData writes telnet data to the underlying connection doubling every IAC
func (c *Conn) WriteData(b []byte) (int, error) {
var escaped []byte
for _, v := range b {
if v == Iac {
escaped = append(escaped, 255)
}
escaped = append(escaped, v)
}
if c.IsClosed() {
return -1, errors.New("telnet connection is already closed")
}
c.writeCh <- escaped
return len(b), nil
}