Files
virtual-kubelet/vendor/k8s.io/client-go/tools/cache/undelta_store.go
Robbie Zhang 4a7b74ed42 [VK] Use Cache controller and Make create/delete pod Concurrently (#373)
* Add k8s.io/client-go/tools/cache package

* Add cache controller

* Add pod creator and terminator

* Pod Synchronizer

* Clean up

* Add back reconcile

* Remove unnecessary space in log

* Incorprate feedbacks

* dep ensure

* Fix the syntax error

* Fix the merge errors

* Minor Refactor

* Set status

* Pass context together with the pod to the pod channel

* Change to use flag to specify the number of pod sync workers

* Remove the unused const

* Use Stable PROD Region WestUS in Test

EastUS2EUAP is not reliable
2018-10-16 17:20:02 -07:00

84 lines
2.8 KiB
Go

/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package cache
// UndeltaStore listens to incremental updates and sends complete state on every change.
// It implements the Store interface so that it can receive a stream of mirrored objects
// from Reflector. Whenever it receives any complete (Store.Replace) or incremental change
// (Store.Add, Store.Update, Store.Delete), it sends the complete state by calling PushFunc.
// It is thread-safe. It guarantees that every change (Add, Update, Replace, Delete) results
// in one call to PushFunc, but sometimes PushFunc may be called twice with the same values.
// PushFunc should be thread safe.
type UndeltaStore struct {
Store
PushFunc func([]interface{})
}
// Assert that it implements the Store interface.
var _ Store = &UndeltaStore{}
// Note about thread safety. The Store implementation (cache.cache) uses a lock for all methods.
// In the functions below, the lock gets released and reacquired betweend the {Add,Delete,etc}
// and the List. So, the following can happen, resulting in two identical calls to PushFunc.
// time thread 1 thread 2
// 0 UndeltaStore.Add(a)
// 1 UndeltaStore.Add(b)
// 2 Store.Add(a)
// 3 Store.Add(b)
// 4 Store.List() -> [a,b]
// 5 Store.List() -> [a,b]
func (u *UndeltaStore) Add(obj interface{}) error {
if err := u.Store.Add(obj); err != nil {
return err
}
u.PushFunc(u.Store.List())
return nil
}
func (u *UndeltaStore) Update(obj interface{}) error {
if err := u.Store.Update(obj); err != nil {
return err
}
u.PushFunc(u.Store.List())
return nil
}
func (u *UndeltaStore) Delete(obj interface{}) error {
if err := u.Store.Delete(obj); err != nil {
return err
}
u.PushFunc(u.Store.List())
return nil
}
func (u *UndeltaStore) Replace(list []interface{}, resourceVersion string) error {
if err := u.Store.Replace(list, resourceVersion); err != nil {
return err
}
u.PushFunc(u.Store.List())
return nil
}
// NewUndeltaStore returns an UndeltaStore implemented with a Store.
func NewUndeltaStore(pushFunc func([]interface{}), keyFunc KeyFunc) *UndeltaStore {
return &UndeltaStore{
Store: NewStore(keyFunc),
PushFunc: pushFunc,
}
}