Files
virtual-kubelet/vendor/github.com/godbus/dbus/encoder.go
Loc Nguyen 513cebe7b7 VMware vSphere Integrated Containers provider (#206)
* Add Virtual Kubelet provider for VIC

Initial virtual kubelet provider for VMware VIC.  This provider currently
handles creating and starting of a pod VM via the VIC portlayer and persona
server.  Image store handling via the VIC persona server.  This provider
currently requires the feature/wolfpack branch of VIC.

* Added pod stop and delete.  Also added node capacity.

Added the ability to stop and delete pod VMs via VIC.  Also retrieve
node capacity information from the VCH.

* Cleanup and readme file

Some file clean up and added a Readme.md markdown file for the VIC
provider.

* Cleaned up errors, added function comments, moved operation code

1. Cleaned up error handling.  Set standard for creating errors.
2. Added method prototype comments for all interface functions.
3. Moved PodCreator, PodStarter, PodStopper, and PodDeleter to a new folder.

* Add mocking code and unit tests for podcache, podcreator, and podstarter

Used the unit test framework used in VIC to handle assertions in the provider's
unit test.  Mocking code generated using OSS project mockery, which is compatible
with the testify assertion framework.

* Vendored packages for the VIC provider

Requires feature/wolfpack branch of VIC and a few specific commit sha of
projects used within VIC.

* Implementation of POD Stopper and Deleter unit tests (#4)

* Updated files for initial PR
2018-06-04 15:41:32 -07:00

211 lines
5.4 KiB
Go

package dbus
import (
"bytes"
"encoding/binary"
"io"
"reflect"
)
// An encoder encodes values to the D-Bus wire format.
type encoder struct {
out io.Writer
order binary.ByteOrder
pos int
}
// NewEncoder returns a new encoder that writes to out in the given byte order.
func newEncoder(out io.Writer, order binary.ByteOrder) *encoder {
return newEncoderAtOffset(out, 0, order)
}
// newEncoderAtOffset returns a new encoder that writes to out in the given
// byte order. Specify the offset to initialize pos for proper alignment
// computation.
func newEncoderAtOffset(out io.Writer, offset int, order binary.ByteOrder) *encoder {
enc := new(encoder)
enc.out = out
enc.order = order
enc.pos = offset
return enc
}
// Aligns the next output to be on a multiple of n. Panics on write errors.
func (enc *encoder) align(n int) {
pad := enc.padding(0, n)
if pad > 0 {
empty := make([]byte, pad)
if _, err := enc.out.Write(empty); err != nil {
panic(err)
}
enc.pos += pad
}
}
// pad returns the number of bytes of padding, based on current position and additional offset.
// and alignment.
func (enc *encoder) padding(offset, algn int) int {
abs := enc.pos + offset
if abs%algn != 0 {
newabs := (abs + algn - 1) & ^(algn - 1)
return newabs - abs
}
return 0
}
// Calls binary.Write(enc.out, enc.order, v) and panics on write errors.
func (enc *encoder) binwrite(v interface{}) {
if err := binary.Write(enc.out, enc.order, v); err != nil {
panic(err)
}
}
// Encode encodes the given values to the underyling reader. All written values
// are aligned properly as required by the D-Bus spec.
func (enc *encoder) Encode(vs ...interface{}) (err error) {
defer func() {
err, _ = recover().(error)
}()
for _, v := range vs {
enc.encode(reflect.ValueOf(v), 0)
}
return nil
}
// encode encodes the given value to the writer and panics on error. depth holds
// the depth of the container nesting.
func (enc *encoder) encode(v reflect.Value, depth int) {
enc.align(alignment(v.Type()))
switch v.Kind() {
case reflect.Uint8:
var b [1]byte
b[0] = byte(v.Uint())
if _, err := enc.out.Write(b[:]); err != nil {
panic(err)
}
enc.pos++
case reflect.Bool:
if v.Bool() {
enc.encode(reflect.ValueOf(uint32(1)), depth)
} else {
enc.encode(reflect.ValueOf(uint32(0)), depth)
}
case reflect.Int16:
enc.binwrite(int16(v.Int()))
enc.pos += 2
case reflect.Uint16:
enc.binwrite(uint16(v.Uint()))
enc.pos += 2
case reflect.Int, reflect.Int32:
enc.binwrite(int32(v.Int()))
enc.pos += 4
case reflect.Uint, reflect.Uint32:
enc.binwrite(uint32(v.Uint()))
enc.pos += 4
case reflect.Int64:
enc.binwrite(v.Int())
enc.pos += 8
case reflect.Uint64:
enc.binwrite(v.Uint())
enc.pos += 8
case reflect.Float64:
enc.binwrite(v.Float())
enc.pos += 8
case reflect.String:
enc.encode(reflect.ValueOf(uint32(len(v.String()))), depth)
b := make([]byte, v.Len()+1)
copy(b, v.String())
b[len(b)-1] = 0
n, err := enc.out.Write(b)
if err != nil {
panic(err)
}
enc.pos += n
case reflect.Ptr:
enc.encode(v.Elem(), depth)
case reflect.Slice, reflect.Array:
if depth >= 64 {
panic(FormatError("input exceeds container depth limit"))
}
// Lookahead offset: 4 bytes for uint32 length (with alignment),
// plus alignment for elements.
n := enc.padding(0, 4) + 4
offset := enc.pos + n + enc.padding(n, alignment(v.Type().Elem()))
var buf bytes.Buffer
bufenc := newEncoderAtOffset(&buf, offset, enc.order)
for i := 0; i < v.Len(); i++ {
bufenc.encode(v.Index(i), depth+1)
}
enc.encode(reflect.ValueOf(uint32(buf.Len())), depth)
length := buf.Len()
enc.align(alignment(v.Type().Elem()))
if _, err := buf.WriteTo(enc.out); err != nil {
panic(err)
}
enc.pos += length
case reflect.Struct:
if depth >= 64 && v.Type() != signatureType {
panic(FormatError("input exceeds container depth limit"))
}
switch t := v.Type(); t {
case signatureType:
str := v.Field(0)
enc.encode(reflect.ValueOf(byte(str.Len())), depth+1)
b := make([]byte, str.Len()+1)
copy(b, str.String())
b[len(b)-1] = 0
n, err := enc.out.Write(b)
if err != nil {
panic(err)
}
enc.pos += n
case variantType:
variant := v.Interface().(Variant)
enc.encode(reflect.ValueOf(variant.sig), depth+1)
enc.encode(reflect.ValueOf(variant.value), depth+1)
default:
for i := 0; i < v.Type().NumField(); i++ {
field := t.Field(i)
if field.PkgPath == "" && field.Tag.Get("dbus") != "-" {
enc.encode(v.Field(i), depth+1)
}
}
}
case reflect.Map:
// Maps are arrays of structures, so they actually increase the depth by
// 2.
if depth >= 63 {
panic(FormatError("input exceeds container depth limit"))
}
if !isKeyType(v.Type().Key()) {
panic(InvalidTypeError{v.Type()})
}
keys := v.MapKeys()
// Lookahead offset: 4 bytes for uint32 length (with alignment),
// plus 8-byte alignment
n := enc.padding(0, 4) + 4
offset := enc.pos + n + enc.padding(n, 8)
var buf bytes.Buffer
bufenc := newEncoderAtOffset(&buf, offset, enc.order)
for _, k := range keys {
bufenc.align(8)
bufenc.encode(k, depth+2)
bufenc.encode(v.MapIndex(k), depth+2)
}
enc.encode(reflect.ValueOf(uint32(buf.Len())), depth)
length := buf.Len()
enc.align(8)
if _, err := buf.WriteTo(enc.out); err != nil {
panic(err)
}
enc.pos += length
case reflect.Interface:
enc.encode(reflect.ValueOf(MakeVariant(v.Interface())), depth)
default:
panic(InvalidTypeError{v.Type()})
}
}