* Add Virtual Kubelet provider for VIC Initial virtual kubelet provider for VMware VIC. This provider currently handles creating and starting of a pod VM via the VIC portlayer and persona server. Image store handling via the VIC persona server. This provider currently requires the feature/wolfpack branch of VIC. * Added pod stop and delete. Also added node capacity. Added the ability to stop and delete pod VMs via VIC. Also retrieve node capacity information from the VCH. * Cleanup and readme file Some file clean up and added a Readme.md markdown file for the VIC provider. * Cleaned up errors, added function comments, moved operation code 1. Cleaned up error handling. Set standard for creating errors. 2. Added method prototype comments for all interface functions. 3. Moved PodCreator, PodStarter, PodStopper, and PodDeleter to a new folder. * Add mocking code and unit tests for podcache, podcreator, and podstarter Used the unit test framework used in VIC to handle assertions in the provider's unit test. Mocking code generated using OSS project mockery, which is compatible with the testify assertion framework. * Vendored packages for the VIC provider Requires feature/wolfpack branch of VIC and a few specific commit sha of projects used within VIC. * Implementation of POD Stopper and Deleter unit tests (#4) * Updated files for initial PR
98 lines
2.7 KiB
Go
98 lines
2.7 KiB
Go
package govalidator
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import (
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"math"
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"reflect"
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)
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// Abs returns absolute value of number
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func Abs(value float64) float64 {
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return math.Abs(value)
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}
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// Sign returns signum of number: 1 in case of value > 0, -1 in case of value < 0, 0 otherwise
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func Sign(value float64) float64 {
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if value > 0 {
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return 1
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} else if value < 0 {
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return -1
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} else {
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return 0
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}
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}
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// IsNegative returns true if value < 0
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func IsNegative(value float64) bool {
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return value < 0
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}
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// IsPositive returns true if value > 0
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func IsPositive(value float64) bool {
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return value > 0
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}
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// IsNonNegative returns true if value >= 0
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func IsNonNegative(value float64) bool {
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return value >= 0
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}
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// IsNonPositive returns true if value <= 0
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func IsNonPositive(value float64) bool {
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return value <= 0
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}
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// InRange returns true if value lies between left and right border
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func InRangeInt(value, left, right interface{}) bool {
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value64, _ := ToInt(value)
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left64, _ := ToInt(left)
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right64, _ := ToInt(right)
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if left64 > right64 {
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left64, right64 = right64, left64
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}
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return value64 >= left64 && value64 <= right64
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}
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// InRange returns true if value lies between left and right border
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func InRangeFloat32(value, left, right float32) bool {
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if left > right {
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left, right = right, left
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}
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return value >= left && value <= right
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}
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// InRange returns true if value lies between left and right border
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func InRangeFloat64(value, left, right float64) bool {
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if left > right {
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left, right = right, left
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}
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return value >= left && value <= right
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}
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// InRange returns true if value lies between left and right border, generic type to handle int, float32 or float64, all types must the same type
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func InRange(value interface{}, left interface{}, right interface{}) bool {
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reflectValue := reflect.TypeOf(value).Kind()
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reflectLeft := reflect.TypeOf(left).Kind()
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reflectRight := reflect.TypeOf(right).Kind()
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if reflectValue == reflect.Int && reflectLeft == reflect.Int && reflectRight == reflect.Int {
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return InRangeInt(value.(int), left.(int), right.(int))
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} else if reflectValue == reflect.Float32 && reflectLeft == reflect.Float32 && reflectRight == reflect.Float32 {
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return InRangeFloat32(value.(float32), left.(float32), right.(float32))
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} else if reflectValue == reflect.Float64 && reflectLeft == reflect.Float64 && reflectRight == reflect.Float64 {
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return InRangeFloat64(value.(float64), left.(float64), right.(float64))
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} else {
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return false
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}
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}
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// IsWhole returns true if value is whole number
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func IsWhole(value float64) bool {
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return math.Remainder(value, 1) == 0
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}
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// IsNatural returns true if value is natural number (positive and whole)
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func IsNatural(value float64) bool {
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return IsWhole(value) && IsPositive(value)
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}
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